
Phygital Basketball at the Games of the Future 2025
Contents
- Phygital Basketball at the Games of the Future 2025
- Where Will the Phygital Basketball at the Games of the Future 2025 Be Held?
- Which Teams Will Take Part in the Phygital Basketball at the Games of the Future 2025?
- Features of the Phygital Basketball at the Games of the Future 2025
- Who’ll Win the Phygital Basketball at the Games of the Future 2025?
- Pros and Cons of the Phygital Basketball Tournament at the Games of the Future 2025
- FAQs
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The 2025 edition of the Games of the Future, which includes the Phygital Basketball tournament, will take place from December 18-23, 2025, hosted in the city of Abu Dhabi in the United Arab Emirates. As the flagship event of the phygital-sports ecosystem, the GOTF carries immense significance: it acts as the central championship where the world’s best phygital athletes and clubs compete, showcases the evolution of hybrid sports technology, and offers major prize pools that draw substantial international attention from sports, gaming, and tech audiences alike.
The tournament is organized by Phygital International, the rights-holder and main event operator, together with the World Phygital Community (WPC), which oversees global rankings, qualification pathways, and season-long structure within the growing phygital-sports ecosystem.
Where Will the Phygital Basketball at the Games of the Future 2025 Be Held?
The wider Games of the Future 2025 event is scheduled to take place at the Abu Dhabi National Exhibition Centre (ADNEC) in Abu Dhabi. However, we couldn’t find a specific separate court/arena listed for the Phygital Basketball discipline.
The total prize pool for the Phygital Basketball discipline is US$400,000, but publicly verified details on how that sum is broken down among places/teams/players are currently unavailable.
There’s no reliable information showing exactly how many teams/players will participate in the Phygital Basketball tournament. Based on the nature of the event, it’s clearly in an offline physical+digital (hybrid) environment: participants will compete in a digital basketball game round and then in a physical on-court basketball segment.
Which Teams Will Take Part in the Phygital Basketball at the Games of the Future 2025?
As of mid-November 2025, Phygital International/GOTF hasn’t published a complete line-up of Phygital Basketball teams for Abu Dhabi on their official site or media pages. However, some national federations and WPC members have announced their own representatives, so we know at least a few of the clubs that are (or are set to be) in the Phygital Basketball field, such as Ghana Phygital Basketball Team/Team Ghana and OG-Unit (Bar) from Montenegro. There are almost certainly more clubs/national reps already qualified (e.g., via regional “Road to Abu Dhabi” events in Astana and other cities), but those names are scattered across local posts and not compiled into a central, authoritative list yet.
As for exactly how each team/participant qualified, here’s what’s known. According to the World Phygital Community (WPC), ranking tournaments were held in-country and regionally across several nations as part of the qualification path. The official “Take Part” page for the GOTF event describes the qualification pathway as: Phygital Origins (local level) → Phygital Rivals (national level) → Phygital Contenders (international) → “Games of the Future” (final event) for the phygital disciplines. On the dedicated Phygital Basketball page, the format is described as teams of three to four athletes, blending a digital gaming stage and a physical court match.
Features of the Phygital Basketball at the Games of the Future 2025
From the public sources about Phygital Basketball, here’s what’s known regarding the match format:
- The discipline is defined as a “basketball video-game round + physical on-court action” (digital + real physical match) for GOTF 2025.
- There’s no clear publicly stated format, such as “best-of-three” or “first to 21 points,” in accessible sources for this discipline. We couldn’t find official details on match length, number of games per tie, or elimination bracket structure (single elimination, double elimination, etc.) specifically for Phygital Basketball at GOTF 2025.
The broader competition is described as a “final event” after qualifiers, which implies elimination play in the final stage. But whether it uses group stage + knockout rounds or purely knockout isn’t clearly documented.
Who’ll Win the Phygital Basketball at the Games of the Future 2025?
Because there’s no public complete list of participating teams or players (as of now), identifying favourites requires inference based on past performance, national infrastructure, and phygital-sports momentum. Some likely favourites are countries/clubs with established phygital-sports programmes: e.g., Serbia and Cameroon (both in phygital-basketball qualifiers) are known to have already hosted phygital basketball regional events. The fact that these nations are in the qualifier pipeline means they may have strong representation at the finals, and thus could be considered “dark horses” or “top contenders”. Let’s not forget last year’s winners, the Thang Long Warriors from Vietnam (if they secure a berth).
As of now, we’ve found no official statement from the Games of the Future or WPC about sanctioned betting markets specifically for the Phygital Basketball event. If betting is available, it will likely be via esport betting sites/virtual-sports betting platforms which support hybrid competitions (physical + eSports). However, there are regulatory/regional issues: many jurisdictions restrict eSports betting or hybrid event betting.
The official site for the Games of the Future (gofuture.games) is the central hub for the event and will likely carry live updates/media. The WPC site has a page for Phygital Basketball, which may embed or link to streams when available. Social-media channels of the event (e.g., the official GOTF X / Telegram / Facebook pages) are already promoting the event and will likely list live-stream links. No specific broadcast partner or streaming platform (e.g., “Twitch channel XYZ” or “YouTube official GOTF channel”) is publicly announced in the sources we found.
Pros and Cons of the Phygital Basketball Tournament at the Games of the Future 2025
| PROS | CONS |
| Unique hybrid format combining physical 3×3 basketball with NBA 2K gameplay, creating a fresh competitive identity. | Lack of publicly available info on teams, formats, and full structure makes it harder for fans and bettors to follow. |
| High entertainment value: fast-paced court action plus high-skill digital rounds keep viewers engaged across two performance layers. | A complex ruleset (physical + digital scoring integration) may confuse new viewers and casual sports fans. |
| Attracts both eSports and traditional sports fans, expanding audience reach and sponsorship interest. | Still an emerging discipline, meaning low historical data and minimal analytics for predicting match outcomes. |
| Massive prize pool ($400,000), giving legitimacy and drawing serious talent globally. | Betting markets are likely limited or unstable because bookmakers lack data and team confirmation. |
| Global qualification pathway (Origins → Rivals → Contenders → GOTF Final) creates a structured pipeline for talent development. | No confirmed full roster of teams/players reduces hype compared to traditional major esports/sports tournaments. |
| Perfect for modern broadcast platforms, offering highlights, replays, and dual-format storytelling. | Not yet widely televised, and official streaming partners are unannounced, reducing accessibility. |
| Strong organisational backing from Phygital International & the World Phygital Community. | Hybrid infrastructure requirements (gaming setups + court + tech integration) make event logistics complex. |




